PicoBorg Reverse and DiddyBorg

Discussions and queries about PicoBorg Reverse

Cant get code to run on startup.

I built the Diddy borg a while back and it runs great however i have failed to get the code to run on startup so i usually just get it running over VNC and carry on but it would be great not to have to do that.
cheers
Tim

Questions about motors

Hello,

I have a couple of questions about the diddy Borg motors and others

1) What would be a speed comparison between diddyborg red motors and generic 50:1 micro metal gear motors

2) How do diddy Borg red motors and monsterborg motors compare in terms of speed

3) Are monster Borg motors available separately

4) If I was to use a zero Borg to drive 6 motors would it be best to have all 3 motors on each side connected or just 2 with 1 connected driven separately on a separate channel.

5) would there be any speed disparity with the second way

Picoborg reverse not found

I had a perfectly working diddyborg with the latest version of PicoBorgRev.py working for python3(see attachments)

After installing PiLight for the RPICAM, I removed the servoblaster and connect the i2c cables again. I'm getting following errors.

problems PicoBorg Reverse

hi,

i'm new here, so sorry if my English or my explications isn't perfect :)

i have some problems when i want to run diddysequence

i have this error message :

"No PicoBorg Reverse found, check you are attached :) "

i have already look after other subjets but donc find issues

thanks for the help

battery power not enough to run pi

I'm trying to get my diddyborg running with 10 rechargable AA batteries.

I'm finding that, when the batteries are fully charged, they will run the motors, but not the pi itself. The lights come on on the pi, and if I connect a monitor it shows colours but doesn't get into the startup sequence.

If I plug the pi into a separate 5V source, all is well, but the main battery pack doesn't give the pi enough to run.

any ideas?

HELP!!!!! My PS3 controller won't connect

So I have a diddyborg kit and i am at the stage of connecting the ps3 controller via. bluetooth but whenever i try it does't recognise the controller as a gamepad and it actually recognises it as a keyboard and sometimes asks me to type in a code using the controller or it is waiting for a response from the device.

I am using a raspberry pi 3 with bluetooth and wifi built-in.

Using a Portable Battery Pack with the PiBorg Reverse

Hello,

I ordered a PiDiddy Borg from you guys a few months ago and it's been great! Many thanks for a truly well designed product!

The only issue I have with it is the battery design. I use rechargeable batteries and I usually have to recharge them everyday when I am running any image recognition (TensorFlow).

I ordered this battery pack from Amazon https://www.amazon.com/Intocircuit-26000mAh-Capacity-Portable-External/d...

PicoBorgRev3 with inputs library

I'm using the inputs library (https://github.com/zeth/inputs) to control my Diddborg Metal 'Sweet 16'. If anyone is interested in the code I've published it on GitHub: https://github.com/GeekyTim/Sweet16

Feed free to use/mod/fiddle etc. If you make improvements, please share with all!

New raspbian and Python 3 - does not work

I've been struggling to get my Diddyborg metal working again since I installed the latest Raspbian. I've followed your instructions elsewhere, and got the Python2 code running, but as the libraries I need are python 3 only, I need to use Python 3. I tried recreating the python3 version of the picoborgrev library, but it does not recognise the board:

PicoBorg Reverse and Beaglebone

Hi,

I'm trying to get the Picoborg Reverse working with a Beaglebone Blue. Since the Beaglebone has electrical characteristics similar to the Raspberry PI (i.e. 3v3 input tolerance, several I2C buses, ...), I thought it to be an easy task.

However, the PicoBorg Reverse behaves a bit strange in this setup. In particular, I can set the motors spinning, set a new board address, etc. In fact, all "write" operations work just fine.

If it comes to reading values from the PicoBorg Reverse, e.g. its ID, it'll always return 0x00.

This is true regardless of

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